For Honor: What We Know

Who hasn’t wanted to pit the classic warrior classes together? Ubisoft will give us all the chance this year…which will you lead to ultimate glory?

Who hasn’t wanted to pit the classic warrior classes together? Ubisoft will give us all the chance this year. Which will you lead to ultimate glory?

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The Factions

Announced at 2015’s E3, Ubisoft Montreal’s hack-and-slash For Honor is set to release on February 17, 2017. The title takes place in a medieval period fantasy setting, where players get to choose from three different factions, “The Legion”, “The Chosen”, and “The Warborn”. These factions are made up of knights, samurais, and Vikings, respectively.

Like any good hack-and-slash, each faction has four class types: Assassins, Heavies, Vanguards, and Hybrids. These names should evoke a familiar understanding what each role will entail: assassins are quick and nimble, adept at dueling, but lacking on burst damage. Heavies, like tanks, are good for capturing points but are slow to attack. Vanguards offer a relatively balanced toolkit, split between offense and defense. Hybrids, much like the name suggests, are a combination of the other classes, with their own unique spin. While all factions share the same class types, each brings its own flare to the role, with sub-class names like Kensei, Warden, or Berserker.

Gameplay

While there is a well-developed single-player campaign to look forward to, a lot of the bells and whistles surrounding the title will feature multiplayer combat and rankings. Originally, the title was going to be released with an offline component. However, it was revealed that the title would be required to be online at all times of play, independent of whether or not players are undertaking the single player campaign or multiplayer gameplay. This reveal has left a degree of dissent for those waiting for the title, as it had been previously touted that the title would not be online-only.

Pre-launch complaints aside, hack-and-slash fans should look beyond what For Honor will not be offering, and instead look to the unique package Ubisoft Montreal is offering. In addition to pitting samurais, medieval knights, and Vikings against one another in epic clashes of steel, both the single player and multiplayer formats offer a tactical “Art of Battle” system, which enables players to duel grand foes. Duelling allows players to position their class-based weapons in order to exploit enemy weaknesses and counter attacks. The strength and grace of your own attacks can also be customized via this system, adding a new layer to the traditional hack-and-slash style gameplay. Rather than clicking or mashing your way through the field of battle, players of For Honor will require further finesse and skill in order to take on foes–AI and multiplayer alike.

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Multiplayer

Every ten weeks, For Honor’s multiplayer Faction War, will track the performance of players within each faction, and dole out rewards according to player’s ranks. The war resets at the end of this period, followed by an inter-season break before the next war erupts. Multiplayer gameplay, will consist of five different modes to conquer: Dominion, Brawl, Duel, Skirmish, and Elimination. Dominion is a 4v4 capture-and-defend mode, where players gain points for holding specific zones on a battlefield. Once a predetermined point cap has been hit, the winning team must defeat the other team in order to win the match. Brawl is a 2v2 encounter, much like Arena in World of Warcraft. Simple rules, the last team to survive wins. Duel, as the name would suggest, is a 1v1 mode, through which a player must successfully defeat their opponent to be declared victorious. Skirmish is another 4v4, where players gain points by killing enemies. The team that scores the highest within a set amount of time will be declared the winner. Finally, in Elimination, teams must successfully fully annihilate their opposition in a 4v4 mode. Whichever team has remaining players will automatically win the match.

Its release is scheduled for February 14, 2017 on the PS4, Xbox One, and PC but some players will participate in a closed beta this January, bringing the worlds of Valkenheim, Myre, and Ashfield to life before the game officially goes live. Additionally, a pre-launch event “War of the Factions” will occur, which will track all multiplayer activity across all platforms in order to declare a beta victor. Participants and members of the winning faction will receive respective rewards based on this event.

When in doubt about your Valentine’s Day plans, consider picking up For Honor for yourself, or your significant other. Nothing says love like a river running red with the blood of your enemies, right?

Vikings over knights? Samurai over all? Which faction will reign supreme? Let us know your thoughts about For Honor in below or talk to us on Facebook, Twitter, or on our forums!

What Comes After Legion’s Success?

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With the success of World of Warcrat newest expansion, what should Blizzard do next?

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5 IPs That Should Be MMOs

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Recently, The Elder Scrolls made its transition from single-player campaign to a full MMO experience but there are plenty other franchises could be successful online communities. 

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Storming Suramar and the Reunification of the Elven People

The storming of Suramar is the culmination of centuries of devision and magical evolution within World of Warcraft lore.

With Nighthold’s release coming ever closer, the storyline continues to grow to epic proportions in Suramar. Beyond getting new phat-lewts and encounters, there’s a lot of interesting things lore-wise taking place with what Blizzard’s lining up. Join us as we continue to explore the story of the Nightborne.

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4 Games That Should Totally Be Movies

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Which Games Should Make the Transition to Film?

With the release of Assassin’s Creed coming to theaters in short order, and following the high of the finally-released Warcraft film, video game movies are here to stay whether you love or hate them.

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Titan-felled & Misfired Release Dates

EA fumbles the releases of Titanfall 2 and Battlefield 1

The fumble cost a severe loss in revenue for the company, as they’re competing against Call of Duty: Infinite Warfare.

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A Blizzcon Post-Mortem: Exploring the Experience

Whether by virtual ticket, in person, or via news outlets, many of us experienced Blizzcon in our own way. In the social media craze which surrounds events like Blizzcon, can Blizzard do more to include individuals left outside of its hallowed halls?

Snapchat, Instagram, & Live Streams from the show floor are giving fans unprecedented accessibility to conventions.

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Odyn’s Conflicting History, and the Trial of Valor

Today, November 8, marks the release of the next mini-raid “Trial of Valor”. Whether the you’ve ferverously read World of Warcraft Chronicle: Volume 1, simply experienced the Stormheim questline, or are genuinely curious as to why Odyn has us fighting to prove ourselves, yet again, this post’s for you.

Odyn is kind of a jerk. Actually, Odyn is an egotistical jerk. So why are we insistent on helping him? It all lies in his origins, his history, and the legacy of the Titans.

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Ghoul On 2: The Frightening, 2011-Present

Today we continue our look into the history of horror games, this time focusing on more recent productions.

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Ghoul On! Horror Video Games, Then & Now

Pumpkins are on every post in World of Warcraft and our heroes are dressing up in Overwatch—it’s that time of year to get spooky and break out the horror games.

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